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Unity is a game development platform that allows you to create high quality 2D and 3D games, and deploy them across mobile, desktop, VR/AR, gaming consoles or even the web.

In this episode we’re joined by Cloud Developer Advocate Brian Peek (@BrianPeek), who gives us some insight on building games with Unity. He shows how .NET developers can use their skills with Unity and also leverage cloud services in the backend.

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