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Windows Phone 7 Development Details Announced

Charlie Kindle blogs about some of the details of Windows Phone 7 development, taking the wraps off many mobile geeks have been eagerly awaiting:

phones[1]

In just over a week we (finally!) get to pull the cover off of the Windows Phone application & game developer experience at MIX10. There, through keynotes and more than 12 technical sessions over 3 days, we will “tell all” about the what and how of the new developer platform for Windows Phones.

[. .. .]

The Windows Phone 7 Series developer platform is as different as the new user experience. It’s fresh. It’s pure. And it’s powerful.

We took the feedback we gathered from developers, looked at the full potential of Windows Phone 7 Series and landed on 3 basic goals for the platform we’re delivering;

  1. Enable end users to be able to personalize their phone experience through a large library of innovative, compelling, games and applications.
  2. Enable developers to profit.
  3. Advance the “3 screen plus cloud” vision

The first one is pretty obvious: A key value proposition for Windows Phone is personal. We believe consumers will use games and applications to make their phone experience their own.

The bottom line is that you’ll be able to use Silverlight and XNA to develop for the new Windows Phone.

A lot of this will be revealed at MIX10, but in the meantime, Charlie lists out the following resources:

If you like blogs, I suggest you follow these guys as well; they are all part of the extended team of people at Microsoft who are helping to deliver the new platform.

Andre Vrignaud: www.ozymandias.com / @ozymandias

Christian Schormann: electricbeach.org / @christianschormann

Shawn Hargreaves: blogs.msdn.com/shawnhar / @shawnhargreaves

Todd Brix: windowsteamblog.com/blogs/windowsphone  / @toddbrix

Anand Iyer: www.artificialignorance.net/blog / @ai

Michael Klucher: klucher.com / @mklucher

 

 

posted on Thursday, March 04, 2010 10:01 PM

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