A bot is software that interacts with humans to do things like chat, make recommendations, book travel and more. This is the second of a two part series where Sam Basu shows us how to build bots. In this episode, Sam gives the bots he built in Part 1 a modern UI by using Telerik Conversational UI user controls.
In this episode of Visual Studio Toolbox, Arturo Nunez shows us the seamless integration of Visual Studio and Unity and how this makes you a much more productive game developer. You get the benefits of things like IntelliSense and full debugging support for your scripts, as well as Unity specific features like directly implementing Unity API messages in MonoBehavior scripts and the MonoBehavior wizard for adding method definitions.
(And for a limited time, you can take advantage of the Unity Pro and Visual Studio Professional Bundle, which includes Visual Studio Pro, Unity Pro, $50 in monthly Azure credits and more.)