VR short for Virtual Reality is already shaping & transforming almost every field in our lives. Major technological breakthroughs underwent in 2020 in virtual reality and by 2025 the industry is expected to reach about $88 billion in revenue.

One major obstacle the virtual reality industry needs to overcome is locomotion. While common locomotion methods such as joystick walking and teleportation are the fundamental ways of moving around the virtual world, this sector leaves much to be desired.